:0) [16]/home//.asdf/installs/godot/4.0.3-rc1/bin/godot() [0x462c05a] (??:0) [17]/home//.asdf/installs/godot/4.0.3-rc1/bin/godot() [0x2491ce7] (??:0) [18]/home//.asdf/installs/godot/4.0.3-rc1/bin/godot() [0x24712a7] (??:0) [19]/home//.asdf/installs/godot...
使用Visual Studio+VisualGDB调试远程linux程序 需要工具: Visual Studio 2013或以上版本(以下简称VS) Vi...
class_name Thing enum E {A, B} func _init(_a, _b, _c): pass and ThingGroup.gd: class_name ThingGroup func func1(_a: float, _b: float, _c := 1) -> Thing: return null func func2(a, c := 1) -> Thing: var thing := func1(a.x, a.y, c) return thing I can curr...
在我的场景中,我有一个通过3d空间中的位置和目标定义的相机。给定中心C和两个点Pold和PNew,这两个点都离中心的距离为R,我如何在圆弧上以任意步长插入相机位置?我的目标是围绕位于中心点的对象执行平滑的视图动画。 浏览0提问于2010-12-01得票数 4 回答已采纳 1回答 相机视点之间的平滑变换 、、 我正在尝...
In comparison to #ifdef and #ifndef an important difference between the C preprocessor and D’s version and static if is that the C preprocessor has to run over all of the code first before compiling happens while D does it all in place during the compilation step AFAIK. I’m proposing ...