Timer是一种机制,允许您向上或向下计数到某个值,然后在达到该值时触发某些内容。例如,假设你的角色被毒性伤害攻击到了。毒性伤害通常是随着时间的推移,每隔一段时间就会造成少量伤害。想象一下你的游戏以每秒60帧的速度运行,你决定毒药伤害应该是1点伤害。你的角色有100点血量,你的代码看起来像这样: 示例代码: //...
Timer是一种机制,允许您向上或向下计数到某个值,然后在达到该值时触发某些内容。例如,假设你的角色被毒性伤害攻击到了。毒性伤害通常是随着时间的推移,每隔一段时间就会造成少量伤害。想象一下你的游戏以每秒 60 帧的速度运行,你决定毒药伤害应该是1点伤害。你的角色有100点血量,你的代码看起来像这样: 示例代码: ...
译文:GAMEMAKER STUDIO系列:Timer GameMaker Studio 2 创建于:2017-04-19 创建人:dougen 192信息1091成员 加入小组 全部成员开发游戏(5) 游戏开发工具 GameMaker Studio 2 的讨论小组 2喜欢 highway★2018-11-09 依旧面向新手 译注:非完全翻译,有些片汤儿话就不翻了,只翻重点 :p ,我对部分代码进行了补充,加...
How to Make Objects Jump in "GameMaker 8" Tech Support Countdown Tutorial in Java Step 4 Drag another "set variable" action into the "Actions" panel. Name this variable "seconds" and set it to 10. This is the amount of time on your game's timer. Step 5 Click the "Main 2" tab a...
I'm very new to this whole thing. I only have 150 hours clocked in on steam for RPG Gamemaker MV. I have these little chicks in my game I want them to grow after 6 hours in game. When the game starts I have an autorun function for a game start switch. I'm trying... ...
I take commissions for creating auto splitters. I am especially proficient inUnityandUnreal Enginegames, with a decent hint ofGameMaker Studio. Auto splitters I make on those engines will never use strange work-arounds and always be solid....