其实上面的循环这样写太复杂了。对于数组这样的集合类型,还有一种更简单的循环方式,这就是for in循环。 for后面是一个变量名,这个变量会在每一次循环中拿到数组中的一个元素,随后就可以在循环代码块中引用它。 字符串也像数组一样 实际上字符串也可以这样用: 在某些场合我们称这类数据结构为可迭代(iterable)对象...
print("Godot is mature.") # For loop for i in range(5): print(i) godot中的流程控制语句包括条件判断、循环、迭代等。关于这部分我们后边会有专门的章节讨论。 3.3.3 函数 函数是一组组织好的、可重复使用的代码,它可以完成特定的任务或计算并返回结果。函数可以带有参数(输入)并返回一个结果(输出)。...
I have found that gdscript does not like variables being initialized outside of their very specific scope - in this case outside of your loop. but it ... corpsinhere 1 answered Sep 22 at 10:18 0 votes How to test overlapping areas in Godot with GUT This example shows how to ...
robot.armor=pow(alloy_strength*alloy_thickness, alloy_layers)+robot.native_armor# Fastervaralloy_strength=1.0varalloy_thickness=5.0varalloy_layers=15.0# Here, we're calculating the base armor rating of robots outside of the loopvarbase_armor=pow(alloy_strength*alloy_thickness, alloy_layers)forrob...
You can’t force the assignment of types in aforloop as each element theforkeyword loops already has a different type. So youcannotwrite: varnames ['John','Marta','Samantha','Jimmy']forname :Stringinnames:pass Two scripts can’t depend on each other in a cyclic fashion: ...
I don't know how it sometimes goes to that loop so need to investigate what causes it. And when it will crash it actually takes sometime till it crashes. I noticed that in Godot editor it shows those new error message popups and counter rises even when I don't do anything so last ...
{ // no instance found. Let's remove it so we don't loop forever E->get()->placeholders.erase(E->get()->placeholders.front()->get()); } } #endif for (Map<ObjectID, List<Pair<StringName, Variant> > >::Element *F = E->get()->pending_reload_state.front(); F; ...
{"$type":"UeLoop","id":3,"node_name":"","flow_abort_mode":"SELF","num_loops":0,"infinite_loop":true,"infinite_loop_timeout_time":-1} ],"children": [ {"$type":"UeWait","id":30,"node_name":"","ignore_restart_self":false,"wait_time":1,"random_deviation":0.5,"...
{"$type":"UeLoop","id":3,"node_name":"","flow_abort_mode":"SELF","num_loops":0,"infinite_loop":true,"infinite_loop_timeout_time":-1} ],"children": [ {"$type":"UeWait","id":30,"node_name":"","ignore_restart_self":false,"wait_time":1,"random_deviation":0.5,"...